Surface to tetrahedrons
These images are the result of a programming experiment I did for fun some time ago.

Images 01-06
The program divides a surface into triangles. A truncated tetrahedron is rising up from each triangle. The triangles can be given values for controlling the heights of the tetrahedrons and their opening sizes. Weights can be added to these values to regulate their influence on neighbouring triangles. Based on the input values sizes for all the tetrahedrons are interpolated over the surface. In images 01-05 the surface mesh has been "smoothed" to give it a softer appearance.

Images 07-08
Here the surface is divided into twisted squares from which a tube like element is extruded to a circle above the square.


updated 01.Sept.2006

 

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